Regular Level Introduction


This level is for those that know the tools, techniques and theories and now it’s time to perform some of the regular tasks and make sure they become second nature. That way as you start to work on more complex pipelines the foundation will be set and you’ll have no problems adapting and learning new techniques. The regular level will also show you proper workflows, it will explain some techniques and ideas behind certain workflows and you’ll have the benefit of having a better understanding and work techniques under your belt.


Show Me The Regular Courses
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Techniques and Theories

A pipeline is something that is designed, based on the tasks at hand, the sources of your content, and the type of work to be done. No two pipeline workflows are the same.

Highlights

  • Examples
  • Downloadable content
  • Workflows

Complex Pipelines

Make sure you are using all the features as the manufacturer intended. Avoid bad habits and wasting time.

Highlights

  • Create
  • Explore
  • Advance

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Workflows

Avoid bottlenecks and create visual effects faster and more efficiently.

Highlights

  • Flow Changes
  • Improvements
  • Improve the process
Click Below To Your Fusion 9 Tutorials.

Choose Your Fusion 9 Regular Tutorial:

Whether you need to pull a key, track objects, retouch images, animate titles, or create amazing particle effects, Fusion has a massive toolset that lets you tackle the most demanding jobs. You get a true 3D workspace along with tools for compositing, keying, painting, animation, virtual reality, stereoscopic 3D and more. Fusion combines effects and motion graphics, along with 3D modeling and rendering into a single toolset. That means you can import and render 3D models and scenes with the rest of your composite in Fusion. You don’t have to pre‑render assets or transfer between multiple applications!

Tutorial Series 1

Matchmoving in Fusion Studio 9

This course is all about camera tracking in Fusion 9. In this first lesson you will see the camera tracker node, see how to import the footage and see how to set the preview tracking locations within Fusion 9.

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Tutorial Series 2

Coming Soon

Coming Soon

COMING SOON
Click Below To Your PFTrack Tutorials.

Choose Your PFTrack Regular Tutorial:

Tracking professionals throughout the VFX industry regard PFTrack as the most innovative product of its kind. With unparalleled flexibility, functionality and precision, it is the go to matchmoving and layout software for a reason: It does what the competition can’t. Please choose the Tutorial that you are interested in.

Tutorial Series 1

Image Modelling in PFTrack 2017

This course will show you how to work with the auto track node and how to use masks in order to block areas that PFTrack shouldn’t track. We will also see how to use Image modelling node and we will build parts of the geometry and we will also see how to extract projected textures out of that geometry. We will then export the PFTrack project into Maya and set fit camera and point cloud to have the perfect perspective.

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Tutorial Series 2

Solving a Camera with Object Tracking

It’s not always that you’ll have a shot in which you’ll be able to track and solve it in the traditional way. In this course we will see such a case and how we can use the Object Tracking node in order to solve the camera. We will also test the solved camera by trying to solve the footage in the traditional way and see if the results compare.

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